﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace NIP.Speech.Dialog
{
    public class StateStatus
    {
        public static bool IsStopped {set;get;}
        public static bool IsSpeaking { set; get; }
        public static bool IsMoving { set; get; }
        public static string RobotName { set; get; }
        
    }
}
